Parasomnia- Props Showcase
These are some of the props I created during my 4-month internship at Nimbus Games. All assets were developed for Unreal Engine 5, maintaining a minimum texel density of 512 px/m.
Special thanks to Erick (https://erickritcherlim.artstation.com/),
Ban Hong (https://www.artstation.com/tbh13)
and Li Wern (https://www.artstation.com/liwernsai) for the feedbacks and guidance.